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Membrane is a creative-action puzzle game in which players build, bend and break the world around them while interacting with and solving puzzles. The game drops players into a curated sandbox which takes the visual form of a day-glo colored human body interior.

Gameplay-wise, Membrane was designed to allow creative space for the player to interact and build their own unique solutions to the physics-based puzzles of the world. The puzzles in Membrane were not designed to be extremely difficult or deceptive, but built and designed to reward creativity and experimentation from the player.

Developer: Perfect Hat


Platforms: Nintendo Switch

Release Date: 1st Quarter 2018


Awards & Accolades:

- NYU Incubator 2018

- IGF 2018 Honorable Mention: Best Student Game


The video below is a quick talk about my design goals for Membrane.